<- tb8:tft_view_creation|View Types and Options ^ tb8:start|Toolbox8 Software ^ tb8:view_design|View Design Basics -> ====== View Elements & Configuration ====== On the ''/TFT Views'' page, create or select any element and go to the ''Element Configuration'' tab. Here you can edit all properties of the selected element. Also multiple elements of the same type can be edited. ==== General Settings ==== The following settings appear on one or more TFT elements. The ''Element Info'' area shows unique information about the element. * ''Type'' shows element type and ID. Syntax: (ID). * ''Grid Info'' shows alignment and size of the element. The ''Layout Settings'' Area allows to set the X- and Y-Position, measured from top left corner and width and height valued. Changing Width will always add or subtract on the right side, changing height will add or subtract on the bottom. * ''Top'' allows to bring selected elements to top. Useful to sort overlapping elements. * ''Bottom'' allows to bring selected elements to bottom. Useful to sort overlapping elements. **Tip**\\ For most TFT elements, custom colors can be used and defined. Color schemes can also be applied. For global color settings, see [[tb8:colors|Colors Page]]. === Visibility Condition === The option ''Visibility Condition'' allows you to hide elements if a logic is false/off and show them if the logic becomes true/on. If the visibility condition is false, the element will also not be touch sensitive or take any space. Also, the element can not serve as logic source if it is not visible. ===== Elements ===== The following display and operating elements are available for configuring TFT views. ==== Transparent ==== [{{ :tb8:tft_transparent.png?nolink&400 |//Transparent elements with different states//}}] A Transparent is a transparent box that can contain a name/text. The color can change depending on a selected condition. If the selected condition becomes true, the defined color will be used. If the condition is false, the transparent will be transparent. On ''Indication'' area: * ''Text'': Enter the text you want the transparent to show. May also be left blank. Maximum of 33 characters is allowed. * Select a logic condition: In''Condition'' field, click ''select''. On ''Appearance'' area: * Select the color you want. You can define any color on [[tb8:colors|Colors Page]]. * Instead of the background color, the font color can be defined (select the Use color for text check box). * The font size can be adjusted (TFT 1 = small, TFT 5 = large). === Example === By linking a transparent with a fader start logic function, the field shows whether the fader is open or not. **Note**\\ There must always be a condition selected to display a color. ''(Not Assigned)'' means the transparent state is false. To have its state always true (color active), we recommend selecting ''Device Running'' as condition. ---- ==== Button ==== [{{ :tb8:tft_buttons.png?nolink&250 |//Buttons with different functions, colors and sizes//}}] Because all DHD TFT displays are touch sensitive, you can configure buttons that can be used like keys on a console. Instead of the font color, the background color can be defined (select the Use color for text check box). The font size can also be adjusted (Font Size 1 = small, Font Size 5 = large, custom font sizes possible). **Tip**\\ A Button can have any key function. For a full list of all key functions, see [[tb8:console|Console]]. Buttons can have a ''user defined'' function. That allows to trigger e.g. logic functions or to indicate different behaviours. Buttons can be set to ''Toggle'' or ''Timed Toggle'': * ''Toggle'' always engages the button. * ''Timed Toggle'': When you tap the button short, the button engages. When you tap the button again short, it disengages. When you tap the button longer, it is only engaged as long as pressed. User Defined Buttons can have up to 5 conditional colors and up to 10 conditional labels. The ''Lamp Source'' or ''Condition Source'' can be any logic source available in logic tree. Condition priorities are sorted as in output functions. The highest priority has to be on top, the lowest on bottom of the list. ''(not assigned)'' has no function and can never become true. You can have a default color if no condition is true: use ''Device Running'' as logic source and sort it to the bottom of your condition list. If no conditional Label is true, the defined Text value is displayed. The Button can only be used to display logic states. Activate ''Display Only'' to disable tapping the button. This also disables the shadow of the Button, it looks like a ''Label'' Element. ''Access on Hidden Layer'' is meant for key functions to work on channels in the non-active layer. Works only between layer A and layer B. ---- ==== Analog Clock ==== [{{ :tb8:tft_clock.png?nolink&150 |//Clock element with color ''Dark Blue''//}}] Analog clock is an analog and digital time display. The abbreviations of the weekdays shown by the clock element can be changed in ''Weekday abbreviations'' area. A time offset of +/- 12 hours can be set in ''Time/Date Options'' Area. **Tip**\\ If you do not have enough space on your TFT view for a analog clock element, you can use a label element to display current time. **Note**\\ Only available for Master Views. ---- ==== PPM Mono/Stereo ==== [{{ :tb8:tft_ppm.png?nolink&200 |//PPM Mono/Stereo Element with correlation detect and different sources and German PPM scaling.//}}] The ''PPM Mono/Stereo'' element is a level meter for mono and stereo signals and correlation level meter. The source of a PPM can be a level detect (See also Level Detection) or a defined Channel / Fader. It can also work on Access. The scale colour can be adapted. If the Width is bigger than the height, the element will be rotated 90 degrees automatically. The PPM Element brings also a Correlation detect, if activated. Correlation detect workts only if a level detect is assigned. Available scale types: * German PPM (-60 dB to +10 dB) * IEC IIa BBC PPM (1 to 7) * Nordic (-42 dB to +12 dB) * EBU-digital (-36 dB to 0 dB) * North American VU (-20 dB to +3 dB) * Digital 0…60 dB (-60 dB to 0 dB) Above a certain value the bar graph changes its color from yellow to red. This threshold is adjustable between -20 dB and +20 dB (default = 0 dB). An offset can be configured for the scale (-20 dB to +20 dB, default = 0 dB). You can set the properties of the peak program meters of the TFT displays with the aid of TB8. In the project tree, select ''//Logic/Level Detects'' and select the desired Level Detect. Please enter the following values to emulate an analog peak program meter with an integration time of 10 ms, according to the standards DIN 45406 and IEC 268-10 (PPM, Type I), respectively: * Attack = 2 ms * Release = 0.7 s Please use the following values to emulate a digital peak program meter: * Attack = 0 ms (or 1 ms if integration time is required) * Release = 0.7 s **Note**\\ For more Information on Level Detection, see [[tb8:level_detects|Level Detects]] and [[tb8:level_adjust|Level Adjust]] pages. ---- ==== PPM 5.1 Channels ==== [{{ :tb8:tft_ppm_surround.png?nolink&200 |//TFT Surround (5.1) PPM//}}] The 5.1 PPM shows 5.1 signals as single meters for each channel in one graph. The 5.1 PPM can be applied to 5.1 channels with [[tb8:fader_channels#multi_channel|Multi Channel Source]] or to three stereo level detects . [{{ :tb8:surround_level_detects.png?nolink&500|Level detects order for 5.1 meters}}]The sources of the level detects are L/R, C/LFE and LS/RS. Please note, that the center and LFE signals are handled as a stereo pair internally. This way, the center and LFE levels can be shown with one PPM. The left signal is always center and the right signal is LFE. **The Level Detects must exist in the order L/R, C/LFE, Ls/Rs in a row** on the ''/Logic/Level Detects'' page. Otherwise 5.1 PPM will use the wrong data sources. In the ''Edit'' window you can just select the first data source (Level Detect L/R). The peak meter will then use automatically the following two stereo level detects. **Tip**\\ See [[tb8:surround_configuration#surround_peak_meter_ppm|5.1 Surround Configuration]] for more information. ---- ==== Loudness Meter ==== [{{ :tb8:tft_loudness.png?nolink&200 |//Loudness Meter Elements with different Scalings and Range settings//}}] The ''Loudness Meter'' element provides a loudness meter for mono and stereo signals. Available scale types: * EBU+18 LU * EBU+9 LU * EBU-5 LUFS * EBU-14 LUFS ''Top Range'' can have values -20...30 LU. The Loudness Meter element contains only the bar (incl. peak display and short value arrow) * short value is graphically shown as a small triangle on the left side * true peak display on top of the meter bar (oversampled x4, -1dBFS) * if required, Momentary, Short, Integrated, Loudnes Range values (M, S, I, LRA) can be added as extra Label Elements - size, label and colour can be customized * start, stop and reset are available as key function, gating (triggered by external sources) can be realised via virtual keys. Since TB8 v8.1.8 and Firmware 8.1.9, the Loudness Meter Element can now be configured further: * The Main Bar function can now be configured as ''Momentary'' (standard value) or ''Short'' * The Triangle function can now be configured as ''Short'' (standard value), ''Momentary'' or ''Off'' **Note**\\ For more Information on Level Detection, see [[tb8:level_detects|Level Detects]] and [[tb8:level_adjust|Level Adjust]] pages. **Important**\\ * The license 52-8581 Enhanced DSP Processing is necessary for all DSP cores. * 52/XS2 and 52/XS cores additionally require the license 52-1950 XS Core extended feature upgrade to be able to configure the function and the TFT views. ---- ==== Timer ==== Predefined timer with automatic and manual control. **Important**\\ This element exists only for compatibility purposes on projects made with older Toolbox versions and can't be included. Use ''Label'' element with timer function and buttons for control instead. **Note**\\ Only available for Master Views. ---- ==== Label Element ==== [{{ :tb8:tft_label.png?nolink&200 |//Different Label Element examples: showing a selector, without function, showing logged in user, colored text and clock//}}] The ''Label Element'' can be used in various functions (preset is ''(None)''). Either the font colour or the background colour can be defined (select the ''Use color for Background'' check box). The font size can also be adjusted (Font Size 1 = small, Font Size 5 = large, custom font possible). ^Function^Description^ |''Channel Name''|Shows the channel name.| |''Clock''|Digital time display.| |''Channel Timer''|Shows the channel timer. (Active, when fader start on, reset when fader stop)| |''Timer''|Shows one of the central timers (timer 1 to 6)| |''OVL Err (Overload / Error)''|''Overload'' is shown, if an analog input has to much level.| |:::|''Error'' is shown, if no valid signal is connected to a digital input| |''Last loaded ChSnap''|Shows the number and the name of the channel snapshot that was loaded last.| |''Last loaded MxSnap''|Shows the number and the name of the mixer snapshot that was loaded last.| |''Limiter active''|This function is active, if the limiter reduces the gain.| |''Orig. Ch. Name''|Shows the original fader channel name. Useful if channel was renamed.| |''Hidden Layer Ch. Name''|Shows the Name of the channel assigned on the non-visible Layer (Only B-Layer / A-Layer).| |''Hidden Layer OVL Error''|Shows the overload state of the channel assigned on the non-visible Layer (Only B-Layer / A-Layer).| |''Selector''|Shows the current state of a selector.| |''Selector (Shift Allowed)''|Shows the current state of a selector with shift allowed.| |''Delay''|Shows the delay state and value of a fixed processing delay.| |''LoggedInUser''|Shows the current logged in user.| |''Loudness Meter Momentary''|Shows momentary value of selected ''Loudness'' level detect.| |''Loudness Meter Short''|Shows short value of selected ''Loudness'' level detect.| |''Loudness Meter Integrated''|Shows integrated value of selected ''Loudness'' level detect.| |''Loudness Meter Range''|Shows timed value of selected ''Loudness'' level detect. Can be controlled via Button functions ''Loudness Metering/Start...Stop...Reset''.| |''Profanity Delay State (sec)''|Shows the current fill state of the ''Profanity Delay'' in xx.x seconds. **Important**\\ Requires FW 8.1.35 and Toolbox8-8-1-26 or higher.| |''Profanity Delay Max. Delay (sec)''|Shows the maximum currently available ''Profanitiy Delay'' time in xx.x seconds. **Important**\\ Requires FW 8.1.35 and Toolbox8-8-1-26 or higher.| ---- ==== Filter ==== === Filter element | up to Firmware V8.1.31 === [{{ :tb8:tft_filter.png?nolink&200 |//TFT Filter element with example EQ configuration//}}] ''Filter'' element provides a graph for showing the EQ, VarFilter and Subsonic parameters. === Filter element with Touch EQ functionality | Firmware V8.1.32 and higher === **Note**\\ Touch EQ functionality requires minimum Firmware V8.1.32 and minimum TB8 V8.1.23. Touch EQ functionality is supported by the following TFT displays: **52-4010, 52-4510, 52-4018** It is also supported by TFTs built into the following devices: **52-1156, 52-1114** and by **52-8511** Views App (Windows) V7.0.28 and newer. [{{ :tb8:overlay_sel.png?600|//Touch EQ overlay.//}}] The Filter element is the container for the Touch EQ functionality. This function implements an overlay to edit filter curves in an easy and intuitive way by dragging. Existing Filter elements will be automatically updated. The Touch EQ overlay can be opened by double tapping on the filter element. On the upper left, the name of the selected channel is displayed. On the upper right, the on/off state of the DSP Functions is displayed and can be changed by tapping the {{:tb8:onoff.png?25|}} icon. DSP Functions that can be edited in Touch EQ functionality are: ''SubSonic'', ''EQ 1-4'', ''VarFilter 1'' (''Filter 1'' on device), ''VarFilter 2'' (''Filter 2'' on device). See [[tb8:channel_assignment#fader_configuration|Channel Assignment / Fader Configuration]] for more information on configuring DSP Functions. If a DSP Function is not used in a channel in TB8, it will not be displayed. The ''EQ 1-4'' Functions can be enabled globally on the ''EQ'' entry. To select a DSP Function, tap the circle {{:tb8:circle.png?25|}} icon of the filter curve. In the upper left, all parameter values of the DSP Function are displayed. In the lower section, additional information and options are given. * Change the ''Frequency'' and ''Gain'' by dragging the circle within the grid. * Change the ''Quality'' / ''Q'' parameter by pinching with your fingers while holding the circle {{:tb8:circle.png?25|}} icon or by using the ''Q'' slider in the lower section * Change the ''Type'' setting by tapping the following icons on the lower section: * {{:tb8:highpass.png|}} icon: High Pass (VarFilter) * {{:tb8:lowpass.png|}} icon: Low Pass (VarFilter) * {{:tb8:bell.png|}} icon: Band Pass (EQ 1-4) * {{:tb8:notch.png|}} icon: Notch (EQ 1-4) * {{:tb8:hshelv.png|}} icon: High Shelving (EQ 1-4) * {{:tb8:lshelv.png|}} icon: Low Shelving (EQ 1-4) * SubSonic / VarFilters: switch the DSP Function on/off by tapping the concurring {{:tb8:onoff.png?25|}} icon in the upper / lower section or by double tapping the circle {{:tb8:circle.png?25|}} icon. * EQ 1-4: Globally switch all eq DSP Functions on/off by tapping the concurring {{:tb8:onoff.png?25|}} icon in the upper section. Swicht every single EQ Band (1-4) on/off by double tapping the circle {{:tb8:circle.png?25|}} icon or by tapping the {{:tb8:onoff.png?25|}} icon in the lower section. **Important**\\ When using the Touch EQ functionality and enabling/disabling single EQ Bands, snapshots will be modified in a way that they are not downward compatible with older firmware versions without Touch EQ functionality. This can be important for users of snapshot manager software or firmware downgrades. To close the Touch EQ overlay, tap the ''X'' button in the upper right corner or tap on a margin of the overlay. Single DSP Functions (EQ 1-4, SubSonic, Filter 1, Filter 2) can be disabled by setting the element color to off. The Function can still be controlled, it is only visually hidden on the specific filter element. The whole Touch EQ functionality can be disabled when setting the grid color to ''Off''. The Filter element can be run in two display modes: ''Display Only'' or ''Default'' mode. In ''Default'' mode, the Touch EQ functionality will be applied to the element directly on the element, the overlay can also be opened on double tap. For smaller filter elements, this can be confusing. You can activate ''Display Only'' mode to hide the touch points on the preview-element and still open the overlay on double tap. Check ''Display Only'', if you want the element to behave this way. The Overlay can be disabled to avoid accidental operation using the ''Enable Overlay Mode'' Checkbox. Uncheck ''Enable Overlay Mode'' to disable the overlay. This will not affect the ''Display Only'' mode settings. It can be useful for access pages when no overlay is required but touch functionality is useful. ---- ==== Dynamic ==== [{{ :tb8:tft_dynamic.png?nolink&120 |//Dynamic element with example settings//}}] Graph for showing the dynamic ratio parameters. Monitors Compressor, Limiter and Expander. ---- ==== Parameter Element ==== [{{ :tb8:tft_parameterelement.png?nolink&200 |//Parameter Elements displaying EQ1, EQ2, Compressor and Expander Values//}}] The ''Parameter Element'' shows certain parameters of a selected DSP function. The Parameters are displayed only. ''Color'' option always changes font color. Possible Functions: * EQ1...4 * Subsonic * Limiter * Noise Gate * Compressor * Expander * DeEsser * DeEsser2 * AGC * VarFilter 1/2 * Gain * Pan/Bal * Delay * Stereo Width * Loudness AGC * Automix * 5.1 Pan/Bal * 5.1 Surround * 5.2 Misc. * CF Out ---- ==== Encoder Element ==== [{{ :tb8:tft_encoder.png?nolink&200 |//Encoder Elements with different functions//}}] ''Encoder Element'' is for controlling DSP functions on a TFT (except AUX functions). Additionally, a hardware rotary controller can be assigned via ''Control By'' selection. Possible DSP functions: * EQ 1…4 * SubSonic * Limiter * Noise Gate * Compressor * Expander * DeEsser * DeEsser2 * AGC * Var. LP/HP1 * Var. LP/HP2 * Gain * Pan/Bal * Delay * Stereo Width * Loudness AGC * 5.1 Pan/Bal * 5.1 Surround * 5.1 Misc A sub-function can be selected that is set by default. Additionally, you can lock the preselected sub-function or you can hide all other sub-functions to show only the selected sub-function. In both cases it is not possible to swap to another sub-function. The Color can be changed. If a hardware rotary controller is assigned, the color assignment will be ignored and the color of the hardware rotary controller will be used automatically. The ''Encoder Element'' can act on a Fader/Layer, a Channel or on access. ---- ==== Aux Element ==== [{{ :tb8:tft_auxelement.png?nolink&200 |//Aux Elements with pre and post selected and different color settings.//}}] ''Aux Element'' is used to set the level of an aux send. It can be controlled by a hardware potentiometer / encoder. It can be assigned to a fader/channel or work with access. A sub-function can be selected that is set by default. Additionally, you can lock the preselected sub-function. ---- ==== Gain Reduction ==== [{{ :tb8:tft_gainreduction.png?nolink&70 |//Gain Reduction TFT element//}}] ''Gain Reduction'' element shows the gain reduction caused by the compressor and/or the limiter. It can also be useful to monitor any automix activities. * Select the Compressor check box to show the gain reduction caused by the compressor. * Select the Limiter check box to show the gain reduction caused by the limiter. * Select the Expander check box to show the gain reduction caused by the expander. * Select the Automix check box to show the gain reduction caused by the Automix. * It is possible to select multiple check boxes to show the sum of the gain reduction of compressor, limiter, expander and automix. **Note**\\ Make sure to define acting with access or on a specific fader / channel! ---- ==== Up/Down Element ==== [{{ :tb8:tft_updown_element.png?nolink&200 |//Up/Down Element used as Rotary Selector//}}] The Up/Down Element ist the TFT equivalent to the rotary pulse encoder on a console. It can be used: * As a rotary selector * As potentiometer control * To edit a delay in a fixed processing * To set a timer * To select in a talkback list. **Important**\\ The element exists mostly for compatibility reasons. We recommend using [[#encoder_element|Encoder Element]] or [[#pot_slider|Pot. Slider]] instead. The only exclusive use is for manipulating a delay in a fixed processing. **Note**\\ Only available for Master Views. ---- ==== Main Parameter Element ==== [{{ :tb8:tft_mainparameter.png?nolink&200 |//Main Parameter Elements displaying EQ1, EQ2, Compressor and Expander Values//}}] The ''Main Parameter Element'' shows certain parameters of a selected DSP function. ''Color'' option always changes font color. The ''Main Parameter Element'' is a button. When pressing, the paramter settings are assigned to a main encoder element, thats set to ''Follow Menu''. Possible Functions: * EQ1...4 * Subsonic * Limiter * Noise Gate * Compressor * Expander * DeEsser * DeEsser2 * AGC * VarFilter 1/2 * Gain * Pan/Bal * Delay * Stereo Width * Loudness AGC * Automix * 5.1 Pan/Bal * 5.1 Surround * 5.2 Misc. * CF Out **Note**\\ Only available for Master Views. ---- ==== Main Encoder Element ==== On New TFTs, ''Main Encoder Element'' has no practical function and differs only slightly from the normal ''Encoder Element''. On old TFTs, it allows assigning a function to a Hardware Encoder or Up/Down Element. **Important**\\ This element exists mostly for compatibility purposes on projects made with older Toolbox versions or working with older TFTs. Use ''Encoder Element'' instead. ---- ==== Main Aux Element ==== On New TFTs, Main Encoder Aux has no practical function and differs only slightly from the normal Aux Element. On old TFTs, it allows assigning a function to a Hardware Encoder or Up/Down Element. **Important**\\ This element exists mostly for compatibility purposes on projects made with older Toolbox versions or working with older TFTs. Use ''Aux Element'' instead. **Note**\\ Only available for Master Views. ---- ==== Button List ==== This is a Dynamic Button List. Can be used as Input Select, Monitor Select or Snapshot selection. Usage of Monitor Select in combination with defined Selector. **Important**\\ This element exists only for compatibility purposes on projects made with older Toolbox versions and can't be included. Use ''Button List 2015'' element instead. **Note**\\ Only available for Master Views. ---- ==== Button List 2015 ==== [{{ :tb8:tft_buttonlist.png?nolink&200 |//Button List with channel snapshot management function//}}] The ''Button List 2015'' allows to display all selectable values for an action. A Button List can have a maximum of 250 pages. The selectable functions are: **Note**\\ The Button List can only display a maximum of 100 Buttons per page. **Note**\\ Only available for Master Views. === Input Select === Select from all possible inputs in the same pool for a defined channel (on access or channel/fader). Input selection is directly active, no button list controls for loading/saving/renaming are needed. Only ''Prev. Page'' and ''Next Page'' controls are required. The Input selection has an on air protection: if the Fader Start is on, the channel input can not be set. To ignore on air protection, activate ''Force'' option. If an input is already in use, it will be marked and can not be used again. All inputs can only be active on one channel. To quickly change channel sorting, activate ''Reassign'' option. When you select a channel, it will now move to the new Fader. On the old position, a blank channel strip will be created. **Important**\\ DHD does not recommend having empty channels on your console. If required, create channels without input patching on ''//Fader Channels'' and use them on unused channel strips. Renaming an input is done with Key function ''TFT Functions/Show Keyboard'' and Function ''Edit channel label''. === Monitor Select === Select from the options you defined in a selector. You need to create and select a [[tb8:selectors|Selector]] with a [[tb8:selector_source_lists|Selector Source List]]. ''Allow Shift'' can be used in combination with key function ''Monitor Functions/Monitor Bus Shift''. Set an offset there to shift up to another selector (See the selector IDs for correct value). The selector shifted to must have a Selector Source List. To prevent the selector from being switched off, select ''Deny Switch OFF''. This is useful when ''Allow Shift'' is used. === Load/Save Snap === Load a mixer snapshot. If a channel is selected or access pressed, a channel snapshot can be loaded. === Remote Functions === These functions will be used together with the DHDOM/DHDOS and need additional configuration in that software. * ''Load/Save Remote Snap'': Load a server snapshot stored on operation server. Can be a channel or a mixer snapshot. See [[om:start|Operation Manager / Snapshot Manager]] documentation for more information on snapshot management. * ''Remote Routing'': Perform a remote routing. See [[om:administration_menu#remote_routing|Operation Manager / Remote Routing]] documentation for more information. The ''Routing List Addr X'' is the list address you define in OM. === Routing Input === Select a ''Selector Source List'' as list for possible routing inputs. This Function can be used in combination with the [[tb8:console#routing_functions|Routing output]] function on a key. It is useful if you have a bigger amount of routing inputs and don't want to add all with a separate key but use a button list to display all possible. ---- ==== Button List 2015 Control ==== [{{ :tb8:tft_buttonlistcontrols.png?nolink&200 |//Button List Controls, configured for snapshot management//}}] Control buttons for ''Button List 2015''. Select the Button List, you want to control. Then select the function. Possible functions are: * ''Rename Snapshot'': Rename an existing snapshot. Only useful for Button lists with snapshot functions. * ''Load Snapshot'': Load an existing snapshot. Only useful for Button lists with snapshot functions. * ''Save Snapshot'': Save an existing snapshot. Only useful for Button lists with snapshot functions. * ''Next Page'': Switch Button list to next page. * ''Previous Page'': Switch Button list to previous page. * ''Select Page'': Switch Button list to defined page (Max. 250 Pages). **Note**\\ Only available for Master Views. ---- ==== Display Button ==== [{{ :tb8:tft_displaybutton.png?nolink&140 |//Display Button Element, not active (pressed).//}}] ''Display Button'' is a button with display. Can be used to set access on defined channel. The Display Button gives an overview of the active DSP Processing state. ^Function^Description^ |Slot Nr.|Set the fader number on which the button should work.| |Set Acess View|When checked pressing the button will set access for the assigned Slot Nr. (channel)| ---- ==== Fader ==== [{{ :tb8:tft_fader.png?nolink&200 |//Fader elements with different sizes and colors//}}] ''Fader'' elements can be used to control assigned channels. They have the same properties as hardware faders. If a software and a hardware fader are assigned to a channel, the fader values will be synchronized. On Fader modules without motor faders, the displays will show arrows if the state is changed on the TFT Fader. You can adjust the color of the fader. If the Scaling is not visible, you must make the width of the fader element bigger. The fader can be assigned on Faders/Layers, directly on channels or work with access. This Element can be useful for controlling bus volumes or volumes of channels where direct access is not necessary. ^Option or subfunction^Selection^Description^ |Color| |Choose the designated color of the fader knob| |Double Tap Knob|Disabled|No double tap functionality **Note**\\ Double tap functionality requires minimum Firmware version 8.2.4 / Toolbox8 8.2.2.| |:::|Fader On/Off|Toggle between 0 dB and off position. If fader level is above fader start value, the fader will toggle to off position. If fader level is below fader start value, it will toggle to 0 dB.| |:::|Set to 0 dB|Set Fader level to 0 dB.| |Double Tap Scale: Set Fader Value| |When checked, double tapping on a scale position will set the fader value to the tapped position. **Note**\\ Double tap functionality requires minimum Firmware version 8.2.4 / Toolbox8 8.2.2.| |Act..|on Fader|Assign fader to a fixed console fader & layer.| |:::|on Channel|Assign fader on a fixed fader channel. Will only work if fader channel is assigned to the console.| |:::|with Access|Fader will get and set the value of the channel currently selected. If no channel is selected fader will be without function.| |Extended|Soft Pots|Assign fader to control a fixed Software Potentiometer. See [[tb8:potentiometer|Audio / Potentiometers]].**Note**\\ Double tap functionality requires minimum Firmware version 8.2.1 / Toolbox8 8.2.1.| **Note**\\ Double tap functionality requires minimum Firmware version 8.2.4 / Toolbox8 8.2.2. ---- ==== Pot. Slider ==== {{ :tb8:tft_potentiometer.png?nolink&200 |}} The ''Pot. Slider'' element allows you to control or display various encoder / potentiometer states. The color can be changed. * ''Fine Control'' makes the scaling and control behaviour more precise, you can control now in 0.1 dB steps. Without this option, the control is set to 1 dB Steps. * ''Hide Label'' hides the label text, you entered in the ''Common/Text'' field. * ''Hide Value'' hides the value of the element. You can control ''system potentiometers'' and ''software potentiometers''. You can also control faders on layers. You can only display channel fader values and hardware encoder / potentiometer values. TB8 will notify you if your selected encoder / potentiometer is display only. **Note**\\ Only available for Master Views. ---- ==== Picture ==== [{{ :tb8:tft_pictures.png?nolink&300 |//Sample Picture Elements//}}] Cores with microSD-Card support picture elements on TFT views. Picture elements can be any image file (file type [[wp>Portable_Network_Graphics|PNG]]) matching system recommendations. To define pictures in your configuration, see [[tb8:resource_files|Resource Files]]. Make sure to have your pictures set on an accurate resolution when importing the resource files. For placing pictures: * Drag a ''Picture'' Element from the ''View Options/Available Elements'' list to the view. The element will be empty. * Go to ''Element Configuration'' tab. On ''Appearance'' area, select the image needed image, defined in the resource files. * Check ''Maintain Aspect Ratio'' to maintain aspect ratio. When checked: * With ''Horizontal Position'' and ''Vertical Position'' you can decide how the image will be aligned when the picture container does not have the correct width and/or height in relation to the resource file. **Tip**\\ TB8 can maintain and use transparency with PNG files.